World of Warcraft
Developer: Blizzard | Graphics: |
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Publisher: Vivendi Universal | Sound: |
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Year: 2004 (2005 in Europe) | Difficulty: |
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Genre: MMORPG | Lastability: |
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Number of players: 12 millions | Rating: |
9/10 | |
This page is a bit special. I won’t dwell long on how the game works—other sites do that very well, and it’s not really my forte on Dazeland (2004, boo! too recent).
I simply wanted to create a place to gather old chronicles written on my guild’s forum. They illustrate a rather overlooked aspect of this tentacular monster that WoW has become: quirky ways to have fun!
A brief introduction, though: World of Warcraft is a well-known massively multiplayer role-playing game, by far the most significant in terms of budget and registered players. It’s adapted from the Warcraft franchise, a fantasy strategy game where the orc army faces off against humans. Thus, when creating your character, you must choose their faction: the horde (the baddies) or the alliance (the goodies), in addition to their race and class. Personally, I spent most of my time in the dried-up skin of an undead warlock…
While most players focus on one of the game’s two main components, namely PvE (group dungeons) or PvP (player versus player combat), a few clever souls take pleasure in seeking out pointless challenges or visiting supposedly inaccessible areas. For instance, I remember spending weeks slaughtering hundreds of goblins in a friendly town to get in good with a local band of pirates. The result? I was awarded a splendid pirate hat! It’s with the same obsession that I repeatedly combed through a certain baron’s lair to acquire his mount… And I won’t even mention the time spent fishing for exotic fish in the four corners of the world to validate my achievements!
In another style of madness, on the French server “Les Sentinelles”, there was a highly organised group of players who specialised in exploring the game’s graphical glitches. They provided us with expedition reports (illustrated with screenshots) of mountain peaks or underground areas where one clearly wasn’t meant to go. This group developed into a proper theatre troupe, and they organised quite a few in-game costume events. I can’t remember their name, sadly.
Last example, some players amused themselves by reaching maximum level without killing a single creature, or without completing a single quest. Absurd, extravagant, it makes you want to do the same!
Right then, I’ll share those famous chronicles, which will hopefully make the most veteran WoW players smile. I’m not interested here in the various expansions—it’s been ages since I hung up my spell book and dagger.
In the Woods… (by “Nimh”, 04/27/2005)
The Wild Bunch - Chapter 1 - The departure (by “Zumo”, 04/27/2005)
The Wild Bunch - Chapter 2 - Contact (by “Zumo”, 10/28/2005)
The Allies and Us… (by “Dazel”, 11/03/2005)
Lamentables lamentations… (by “Throwontax”, 12/01/2005)
Epic Adventures in Silithus (by “Slakk”, 12/09/2005)
A Princess on the Prowl (by “Throwontax”, 12/11/2005)
The Shamans Don’t Like Me… (by “Throwontax”, 12/28/2005)
7 Hour Class in Scholomance… (by “Throwontax”, 01/31/2006)
The Bout of the Century… (by “Dazel”, 07/06/2006)
Window into Another World… (by “Throwontax”, 08/23/2006)
My Beloved Threshadon (by “Mulx”, 11/09/2006)
Salazine’s Memoirs (by “Throwontax”, 12/19/2012)
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