This is where I stash all the random stuff that doesn’t fit into the other sections of the site. A mix of old personal projects, maps, and little games packed with typos (be kind, I was young).


Halles à Papaye
A site project for a fruit bar, sadly never finished. I wanted to turn it into a Flash game, but the motivation kind of evaporated. The bar closed in 2012.
Requires the Flash Player plugin (or Ruffle).


Paintings and Photos
I found this stuff buried deep in a hard drive, preserved by some miracle. The illustrations were done by my sister (same as the site above), and the “pouic” sound is from an Amiga game—I’ll let you figure out which. First one to get it right wins a candy (requires Flash Player or Ruffle).


Dazeland in 2019
Here lies the old homepage of the site, decorated with Flash animations.

Dazeland in 2003
Not even ashamed (okay, maybe a little).


Dazeldash (254 Ko)
A Boulder Dash clone I cobbled together with Emerald Mine Editor on an Amiga emulator back in 2002. I never figured out how to customize the title screen or start the game without going through the level editor interface.
Then, 15 years later, I got an email from the webmaster of Emerald Web, offering to do it for me! So today, you’re getting a polished version. Single-player only.


CTF-BlastHornet (5 Mo)
For Unreal Tournament players and Mega Man fans, here’s a “CTF” (capture the flag) map inspired by a level from Mega Man X3! We couldn’t program the bots (so it’s impossible to play against the computer), but the resemblance to the original 2D version is impressive—even the boss music made the cut.


DM-SmashTV (4 Mo)
A DeathMatch map this time, inspired by the classic arcade game Smash TV. Big thanks to Zoil.


A few games and programs for TI-82 and TI-83 calculators:

Dazel 4 (TI-83)
The origin of your favorite site’s name…
Dazel 4 is the fourth RPG I programmed on a TI, and it fully pushes the machine’s limited resources to the max; it’s essential to free up all memory before installing. It offers about ten to fifteen hours of gameplay (with a save function). The battles are inspired by Final Fantasy, with three playable characters (one hidden), and the graphics are about the best imaginable on a TI-83. One big issue: the slow rendering of sprites (yeah, it’s no Game Boy). If you’re interested, I also have a map of Dazeland to make exploration a bit easier.

Mencius (TI-82)
A very abridged adaptation of the choose your own adventure book called Magehunter by Paul Mason. It’s an animated interactive fiction, very challenging (just like the original work). Multiple endings are available, and it offers around five hours of gameplay if you explore all story paths.

Foot82 (TI-82)
Foot82 is a program designed to help with soccer predictions!


Finally, as I may have mentioned a few times, I’ve been obsessed with chess for almost as long as this site has existed. So, it seems fitting to bring it up here. The platform I play on, Lichess.org, offers a “studies” module for analyzing and sharing annotated positions and games, and even creating interactive exercises. So instead of painstakingly formatting diagrams and text, I’ll just share my collection of studies as-is. It includes interesting finds collected over the years, organised by theme: openings, endgame patterns, brilliant combinations, amusing blunders … there’s something for everyone. The annotations are all in English since that’s the language spoken by my league teammates.

Studies created by AACtrl