Putty alias Silly Putty
Developer: N/A | Graphics: |
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Publisher: System 3 | Sound: |
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Year: 1992 | Difficulty: |
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Genre: Platformer | Lastability: |
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Number of players: 1 | Rating: |
7/10 | |
The putties, soft and adorable little balls of goo, were living happily on their planet, Putty Moon. But a demonic magician with a super cool name (Dazzledaze) set out to capture them all to make chewing gum! He also decided to transform babies into funny little creatures along the way…
Enter Billy, the bravest of the putties, who sets out to liberate his fellow beings; but to do so, he would need the help of small robots, who are also prisoners. Our friend therefore goes to free everyone.
As a true representative of the blob race, Billy can change shape at will and stretch in all directions. He can also absorb certain enemies to reproduce their abilities, like Kirby. But while Kirby swallowed stars; Billy, he gobbles up babies. Oh yes.
Behind a rather traditional style, Putty proves to be inventive and delirious. I find the enemy design absolutely brilliant, and the same goes for the sound effects, which compensate for the absence of music. The end sequence is also worth the trip.
As for complaints: a slight lack of speed in execution, and obviously, the absence of a password system—darn it. Moreover, given the number of possible actions, support for a two-button controller would not have been superfluous. For this reason, the Super Nintendo version (Super Putty) should be more manageable (on CD32, one still uses the directional cross to jump).
After a video comparison, the Super Nintendo version indeed seems faster and smoother, and one can even hear music during the game; however, numerous sound effects have been lost, and the word “sex” has been censored from the end scene. If that helps you choose…
Blobs similar to Billy appear in other Amiga games: Superfrog, Blob, Blob Kombat, and Blobz. I’m unsure if these are winks or a manifestation of lack of imagination in mascot selection.
Oh, I almost forgot, my favourite game: “where do the sound effects come from?”. Today, I ask the cat Dweezil, who pops his head out of the scenery to launch this line:
“Too bad! Just missed him! Hahahahaha!”
Answer in pictures: Screwy Squirrel (03:00). Raised on Tex Avery!
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