Arabian Nights
Developer: Krisalis | Graphics: |
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Publisher: Krisalis | Sound: |
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Year: 1993 | Difficulty: |
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Genre: Platformer | Lastability: |
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Number of players: 1 | Rating: |
7/10 | |
In the vein of Soccer Kid (the two heroes share a certain resemblance) and set in the world of the One Thousand and One Nights. You play as a humble gardener serving the caliph, who witnesses a demon abduct the princess. Naturally, he gets blamed for the crime and is thrown into the dungeon. Your mission? Help him escape so he can rescue his beloved…
Now, today’s lesson: how does one escape a dungeon in a video game?
It’s quite simple. You just open the door with a key conveniently placed inside an unlocked chest, sitting right in the middle of your cell! It’s the same in most RPGs, so try to keep that in mind.
Next time, we’ll cover breaking out of a cartoon prison with nothing but a teaspoon…
Back to business. To defend himself, our little hero wields a ridiculously short sword (which the guards apparently didn’t bother confiscating), forcing you to get uncomfortably close to enemies. Given how slowly he moves, this makes combat a bit of a gamble. Fortunately, you have four health points, so there’s some room for error, and plenty of potions scattered about to restore them. The game also demands a bit of brainpower, thanks to the usual brand of wildly illogical puzzles.
The environments are varied, with hidden passages and all sorts of trinkets to collect. It’s a shame they felt compelled to tack on a flying carpet shooting mini-game—because apparently, it’s now a mandatory feature in every platformer. I can’t stand bad shooters!
Oh, and one last thing: don’t press “Q” or let a cat wander across the keyboard—it quits the game without any warning!
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